[adventure] 1982: The Hobbit … A look back at The Hobbit – a ground-breaking adventure game from 8-bit era. ‘But Megler loved the game’s unpredictability. “I didn’t make any attempt to stop that,” she said of unexpected NPC deaths, “because I thought it was cool.” Unlike Adventure, you never knew quite what would happen when you booted up her game. It was exactly the kind of nondeterministic serendipity she had hoped to create: “I was really aiming for something like life, where the outcome is the result of many independent occurrences and decisions by many people, and sometimes things just don’t work out… I actively wanted the unpredictability.”’
Remembering The Hobbit
This entry was posted on Monday, May 24th, 2021 at 9:32 am and is filed under Computer Games, History.
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